Update 2/19/2017

Finished up modeling the half  part of the substation. It’s going to look really cool when unwrapped and textured. I also finally figured out how to instance those substance textures to use in the landscape. Only problem is it doesn’t look that great. I need to do some more fine tuning of the landscape heightmaps themselves for know. Because currently the rock is filling with the snow heightmap and creating some weird looking textures blends.

substationlandscape-shaderupdated-landscape-material

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