Blog 2/5/2017

Alright so currently moving ahead of schedule. I generated an Alpine terrain in World Machine and then exported it to Unreal. Next I made some quick place holder textures and exported the heightmaps to texture all the terrain. I blocked in the village and the generators, along with the procedural forests. Finally, I used heightmaps and added in the terrains, changing some colors and fixing the snow areas.

 

 

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